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Timeline and Composition

The Sequence Compositor

Overview

The Sequence Compositor is accessed via the "Compositor" tab at the top of the timeline panel. It provides a linear, track-based view of all sequences in the project, arranged along a shared time axis. Each sequence is represented as a block in the compositor that can be repositioned, trimmed, and re-ordered.

This is conceptually similar to a video editor's timeline — sequences are "clips" that are assembled into a final output.

Sequences vs. Clips

A Sequence is a complete FlashFX project context — its own canvas contents, layer stack, keyframe animation, and duration.

A Compositor Clip is an instance of a sequence placed in the compositor timeline. The same sequence can be placed multiple times as different clips — useful for creating a sequence once and using it in multiple positions in the final output (e.g., a recurring intro sting used between sections).

Compositor Timeline Layout

  • -Sequence tracks — horizontal rows, each potentially holding one or more sequence clips
  • -Clip blocks — colored rectangles representing sequence instances
  • -Global timeline ruler — the time axis for the overall output, independent of any individual sequence's internal timeline
  • -Global playhead — controls the composite output preview

Placing Sequences

Drag a sequence name from the Sequence List panel onto a compositor track. The clip is placed starting at the dragged position.

Alternatively: Compositor -> Insert Sequence prompts to choose a sequence and places it at the current global playhead position.

Clip Operations

  • -Move: Drag the clip block to a different time position or a different track.
  • -Trim In/Out: Drag the clip edges to trim. Trimming does not change the sequence's internal animation — it controls which portion of the sequence is shown in the output.
  • -Time Remap on Clip: Each compositor clip can have time remapping applied independently. Right-click the clip -> "Enable Time Remap."
  • -Clip Speed: Right-click any clip -> "Set Speed\" to enter a playback speed multiplier (0.5 = half speed, 2.0 = double speed).
  • -Duplicate Clip: Right-click -> "Duplicate.\" Creates a new independent clip instance of the same sequence.
  • -Unlink from Sequence: Right-click -> "Unlink Sequence.\" The clip becomes an independent, non-synced copy. Changes to the original sequence no longer affect this clip.

Clip Transitions

Between two adjacent clips on the same track, a transition can be applied. Right-click the boundary between two clips -> "Add Transition."

TransitionDescription
CutInstantaneous switch (default, no actual transition)
Dissolve / Cross FadeOpacity cross-fade between the outgoing and incoming clip
Wipe (Horizontal)A line sweeps from left to right, revealing the incoming clip
Wipe (Vertical)A line sweeps from top to bottom
Radial WipeA line rotates clockwise around a center point
Zoom CrossThe outgoing clip zooms in while the incoming clip zooms in from 0%
SlideOutgoing slides out in one direction; incoming slides in from the opposite direction
Dip to Black / WhiteFades to black/white then fades in to the next clip

Transition duration: Set in the transition properties (double-click the transition region between clips). Range: 1 frame to the full duration of the shorter clip.

Transition easing: Transitions have their own easing profile, independent of element-level easing in the constituent sequences.

Multi-Track Compositing

The Compositor supports multiple tracks stacked vertically. Clips on higher tracks render on top of clips on lower tracks at the same time position.

Use cases for multi-track:

  • -A persistent watermark or logo clip across the full output
  • -A lower-third overlay sequence that appears over several main scenes
  • -Background music visualization that runs under all scenes
  • -A frame/border overlay that applies to the full output

Track blend modes: Each compositor track has a blend mode property that controls how clips on that track composite with the tracks below it.