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Animate Mode

Animating Along a Path

Path Motion vs. Keyframed Position

Standard position animation moves elements in straight lines between position keyframes. The path between keyframes is controlled by spatial bezier handles.

For more complex curved motion, an element can be assigned to follow a path — a vector path that defines its trajectory.

Creating a Motion Path

  1. 1.Draw the path the element should follow using the Pen tool (or any vector shape)
  2. 2.Select the element to animate
  3. 3.Animation -> Attach to Path
  4. 4.Select the target path from the picker

The element is linked to the path. Its position is now driven by a single progress value (0 = path start, 1 = path end) rather than X/Y coordinates.

Path Animation Properties

  • -Progress — the primary animatable value. Keyframe it from 0 to 1 (or any range) to drive the element from start to end along the path.
  • -Offset — shifts the starting position along the path without affecting progress values.
  • -Auto-Orient — when enabled, the element's rotation is automatically set to match the direction it is moving along the path. Turn off for elements that should maintain a fixed orientation while following a curved route.
  • -Orient Offset — adds a fixed rotation to the auto-orient direction. Useful when the "front\" of an element is not aligned with the default orientation.

Motion Path Editing

The path used as a motion path is a live vector path. Editing it (moving anchor points, adjusting curves) updates the motion trajectory in real time while animation is playing.