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Manipulating Shapes

Shadows & Glow

Drop Shadow

A shadow cast behind the element. Simulates a light source above-left by default.

Properties

  • Color — shadow color. Does not need to be black; colored shadows are fully supported.
  • Opacity — shadow transparency (0%–100%)
  • Offset X — horizontal distance from the element to the shadow (positive = right)
  • Offset Y — vertical distance from the element to the shadow (positive = down)
  • Blur Radius — the softness of the shadow edge. 0 = hard edge. Larger values = softer, more diffused shadow.
  • Spread — expands or contracts the shadow before the blur is applied. Positive spread makes the shadow larger than the element.

All shadow properties are animatable.

Multiple Shadows

A shape can have multiple drop shadows simultaneously, each with independent settings. Click the + button in the Shadow section to add additional shadows.

Inner Shadow

Identical properties to Drop Shadow, but the shadow is cast inside the shape rather than behind it. Creates a concave, pressed-in appearance.

Inner shadows interact with the element's fill layers — the shadow is composited on top of the fills but inside the shape boundary.

Outer Glow

A soft halo of light radiating outward from the element.

Properties

  • Color — glow color. Bright colors against dark backgrounds produce the strongest glow effect.
  • Opacity — glow transparency
  • Spread — how far the glow extends before the blur begins
  • Blur Radius — softness of the glow falloff
  • Blend Mode — how the glow composites with the layers beneath the element. Screen or Add produce luminous light effects; Normal produces a colored halo.

Inner Glow

A soft glow emanating from the inner edge of the shape boundary inward.

Properties identical to Outer Glow. Inner glow can simulate edge lighting or subsurface light in stylized compositions.