Blend modes control how a shape composites with the content below it in the layer stack. They are set in the Properties Panel under "Compositing."
| Mode | Description |
|---|---|
| Normal | Standard alpha compositing. The element overlays content below according to its opacity. |
| Dissolve | At less than 100% opacity, pixels alternate randomly between fully opaque and fully transparent, creating a dithered transparency effect. |
| Mode | Description |
|---|---|
| Darken | Keeps only the darker pixels between the element and what is beneath it. |
| Multiply | Multiplies color values. Always produces a darker result. White is neutral (no effect); black produces black. |
| Color Burn | Increases contrast and darkens the base by reflecting the blend color. Stronger effect than Multiply. |
| Linear Burn | Darkens by decreasing brightness. Darker than Multiply in most cases. |
| Darker Color | Compares the full pixel values and keeps whichever is darker. |
| Mode | Description |
|---|---|
| Lighten | Keeps only the lighter pixels between the element and what is beneath it. |
| Screen | Inverts, multiplies, then re-inverts. Always produces a lighter result. Black is neutral; white produces white. |
| Color Dodge | Brightens the base by reflecting the blend color. Strong highlight effect. |
| Linear Dodge (Add) | Adds color values together. Strongly brightening; can quickly saturate to white. |
| Lighter Color | Compares full pixel values and keeps whichever is lighter. |
| Mode | Description |
|---|---|
| Overlay | Multiplies dark areas and Screens light areas. Increases contrast. 50% gray is neutral. |
| Soft Light | Similar to Overlay but gentler and less contrasty. |
| Hard Light | Similar to Overlay but the blend color controls the effect rather than the base. |
| Vivid Light | Burns or dodges by adjusting contrast depending on tone. Very high contrast. |
| Linear Light | Burns or dodges by adjusting brightness. Even more extreme than Vivid Light. |
| Pin Light | Replaces colors depending on the blend color's tone. Produces posterized-looking results. |
| Hard Mix | Reduces all colors to pure primaries (red, green, blue, cyan, magenta, yellow, white, or black). |
| Mode | Description |
|---|---|
| Difference | Subtracts one color from the other. White inverts the base; black has no effect. |
| Exclusion | Similar to Difference but lower contrast. 50% gray produces no change. |
| Subtract | Subtracts blend color from base. Can produce strongly darkened results. |
| Divide | Divides base color by blend color. Produces very bright, often over-exposed results. |
| Mode | Description |
|---|---|
| Hue | Applies the hue of the blend to the luminosity and saturation of the base. |
| Saturation | Applies the saturation of the blend to the hue and luminosity of the base. |
| Color | Applies both hue and saturation of the blend to the base. Useful for colorization effects. |
| Luminosity | Applies the luminosity of the blend to the hue and saturation of the base. Inverse of Color. |