Full 3D Shape Support: Import, Place, and Animate GLB Models Directly on the Canvas

FlashFX now supports 3D mesh elements as first-class canvas objects. Drop any GLB file onto the timeline, control its position and rotation with standard keyframes, and composite it seamlessly alongside your 2D layers.
This article covers the latest developments in FlashFX. Our team is continuously working to bring new capabilities to motion designers and developers who rely on FlashFX for their interactive media projects.
The changes described here are available across all supported platforms and runtimes. For integration guidance, refer to the relevant runtime documentation or reach out via the community channels.
Stay up to date by subscribing to release announcements, or follow the FlashFX changelog for a granular breakdown of every patch and feature addition.



