FlashFX Beta 1: Public Testing Begins With Multi-Device Preview and Component State Support

Beta 1 opens FlashFX to our first wave of external testers. This release introduces side-by-side multi-device preview directly on the canvas, initial component state support, and a first pass at the public runtime API.
This article covers the latest developments in FlashFX. Our team is continuously working to bring new capabilities to motion designers and developers who rely on FlashFX for their interactive media projects.
The changes described here are available across all supported platforms and runtimes. For integration guidance, refer to the relevant runtime documentation or reach out via the community channels.
Stay up to date by subscribing to release announcements, or follow the FlashFX changelog for a granular breakdown of every patch and feature addition.



