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Scale animation does not change the object size

Scale is expressed as a percentage on independent X and Y tracks, with 100% as the original size. Like rotation it pivots on the anchor point, so an off-centre anchor makes a scaling element appear to move as well as grow.

Symptoms

If one or more of these match what you are seeing, you are on the right page.

  • •The element drifts as it scales
  • •Only one axis scales
  • •Scaling the group does not scale the members visually
  • •The element flips instead of shrinking

Causes and fixes

Ordered from most to least likely. Work down the list — each cause is paired with what to do about it.

  1. 1

    The anchor point is off-centre.

    Scale expands away from the anchor. Set it to the centre in the 3×3 grid for symmetric growth, or place it deliberately for a scale that pushes in one direction.

  2. 2

    Only one of Scale X and Scale Y is keyframed.

    They are independent tracks. Keyframe both for uniform scaling — or keep them separate deliberately for squash-and-stretch.

  3. 3

    A negative scale value flipped the element.

    Scale X at -100% mirrors horizontally and Scale Y at -100% mirrors vertically, equivalent to the flip commands. Keep values positive when scaling down.

  4. 4

    Record Mode is off.

    Enable it with Ctrl+Alt+R so scale changes create keyframes rather than updating the element across the whole timeline.

  5. 5

    A group scale is compounding with a member scale.

    Group and member transforms multiply. A member scaled to 50% inside a group scaled to 200% renders at its original size.

Still stuck?

If none of the causes above match, contact support with the steps to reproduce the problem, your browser and version, and any message from the browser console. You can reach us at support@flashfx.app.

Contact Support