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DuckDuckGoFilters apply from the top of the stack downwards, and order changes the result rather than just the performance. Blur then Sharpen partially recovers detail; Sharpen then Blur obscures the sharpening entirely. Most "effects conflict" reports are an ordering problem.
If one or more of these match what you are seeing, you are on the right page.
Ordered from most to least likely. Work down the list — each cause is paired with what to do about it.
Drag the grab handle on a filter row to reorder. Color grading before halftone renders the halftone in the graded colors; after it, the grade adjusts the already-halftoned result.
Blur, pixelate and posterize destroy fine detail that earlier filters created. Move detail-creating filters after the destructive ones, or reduce the destructive filter’s opacity.
Each filter has its own opacity from 0 to 100%. Below 100% the effect blends with the unfiltered result beneath it, which is how you get a softened version of any filter rather than an all-or-nothing application.
Non-Normal blend modes, blur, some distortions, isolated groups and alpha masks each need an intermediate buffer. Enough of them together cause slowdowns and, in extreme cases, quality reduction. Use Profile Element to see the count.
The eye toggle on a filter row disables it without removing it. Check for a disabled filter before adding a duplicate.
If none of the causes above match, contact support with the steps to reproduce the problem, your browser and version, and any message from the browser console. You can reach us at support@flashfx.app.
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